[SOLVED] Bone Heat Weighting failed (Automatic Weights doesn't work in Blender)

Take your Blender Rigging to the next level with my advanced Courses https://academy.cgdive.com/courses LINKS FROM THE VIDEO -Surface Heat Diffuse Skinning addon (free) https://github.com/meshonline/Surface... -Voxel Heat Diffuse Skinning addon (paid) https://superhivemarket.com/products/... -Video about Voxel Heat Diffuse Skinning    • Blender: Voxel Heat Skinning addon (Automa...   VIDEO DESCRIPTION In this video, you will learn what to do when Automatic Weights doesn't work. In other words, how to solve the error "Bone Heat Weighting: failed to find a solution for one or more bones". This is an extremely common problem when trying to bind/skin a complex mesh to an armature. The complexity of the armature is not that important but a complex character with many overlapping props etc. is very likely to cause this problem. In this video, I will show the most common techniques for solving the issue. I will also try to help you understand how and why it happens. CHAPTERS 0:00 Bone Heat Weighting Failed / Automatic Weights doesn't work 0:37 Solution 1: Merge by Distance 1:54 Solution 2: Object Scale x100 3:45 Solution 3: Split by Loose Parts 4:29 Another Example 6:15 Free addon: Surface Heat Diffuse Skinning 7:50 Paid addon; Voxel Heat Diffuse Skinning 10:12 Solution 4: Weights Trasfer Technique 13:49 Solution 5: Efficient Weight Painting her32756743edjhfkjhdfslkj