Should the better player ALWAYS win?
In this video, we discuss the balance between competitive integrity and competitive fairness in multiplayer games - and why games are often intentionally UNFAIR to some players. 0:00 - Intro 2:11 - Game Asymmetry 6:41 - Matchup Variability 10:15 - Player Perception of Skill/Strength 20:33 - Comeback Mechanics Twitch: / eddventurefgc Twitter: @Eddventur3 Eddventure's Discord: / discord

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The Consequence of Lowering the Skill Floor

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THIS is Ruining all of Your Favourite Games.

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BUSHO Moments # 2

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How Can You Spice Up A Healing System?

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Why do games let bad players win?

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You dislike fighting games for the wrong reasons

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Could There Ever Be a Fourth Core Character Class?

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The Mechanical Arms Race that Kills Online Games

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Flats Reacts To "Should the better player ALWAYS win?"

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The $300,000 Marvel Rivals Disaster (Zazza 2.0?)

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You are wrong about what a '2nd Person' Video Game is

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the worst way to balance a Fighting Game character

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Making Game Mechanics That Don't Suck

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How "Good Design" Ruins Games

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When Does Difficulty Become Artificial?

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The Absolute Chaos of "The Next GTA"

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Why Almost No One Can Get Into Fighting Games.

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Echoes of Aincrad Isn't Worth $70... or $60... or $50... or

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When Does Difficulty Become a Problem?

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