Maya Hard Surface Modeling - Cyberpunk 2077 Grenade
By watching this video, you will learn my high-level approach to hard surface modeling techniques that include subD or subdivisions modeling, edge flow and topology, how to maintain clean topology, and how to model simple to complex objects in Maya. Keep in mind that I use Maya for this video, but the techniques can be applied to any 3D software. Comment down below if you want me to cover how to take this high poly model and create a game ready version in a future tutorial. Check out the bookmarks throughout the video so you can jump to any part in the tutorial that may interest you. Enjoy! Concept/Reference Art - Filippo Ubertino: https://www.artstation.com/artwork/oA... Professional Website: https://onmars3d.com/ Gumroad: https://gumroad.com/onmars3d Artstation: https://www.artstation.com/onmars3d Instagram: / onmars3d Music by Nico Staff YouTube Audio Library Software used in Tutorial: Maya 2020 Pure Ref --------------------------------------------------------------------------------------------------------------------------- --------------------------------------------------------------------------------------------------------------------------- Table of Contents 0:00 Introduction 1:04 Building Reference and the Main Form 1:55 Setting Up Main Extrusions 3:40 Boolean and Cleaning up Geometry 5:25 Extruding Top Opening 7:00 Creating Bottom and Center Geometry 8:00 Modeling Top Component 1 11:30 Modeling Top Component 2 14:15 Detailing Top Component 1 16:00 Detailing Top Component 2 17:35 Modeling Top Component 3 19:00 Detailing Center Geometry and Display 21:15 Detailing Clip Geometry 23:35 Detailing Center Panel Geometry 25:35 Modeling Misc Top Pieces 26:36 Detailing and Beveling Extrusions 29:40 Detailing Bottom Grenade 30:15 Final Details on Grenade 31:04 Conclusion --------------------------------------------------------------------------------------------------------------------------- ---------------------------------------------------------------------------------------------------------------------------

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