FIXED IT! Drag and Drop Procedural Stylized Materials with Ucupaint

As per viewer requests, the Nyahs have been removed for an easier learning experience, and some minor information updates have been added. Learn how to leverage Ucupaint to create procedural, stylized materials with this follow-along tutorial. A million thanks to @ucupumar for making the incredible, FREE addon Ucupaint, I absolutely love it! Grab it from Blender Extensions here, https://extensions.blender.org/add-on... and consider supporting Ucupaint's development here: https://github.com/sponsors/ucupumar ✨Get 10% off a Blenderkit subscription and support the channel by using my affiliate link✨: https://www.blenderkit.com/r/moltenbolt/ Join the Moltenbolt Community Discord:   / discord   More from Moltenbolt on Patreon:   / moltenbolt   Get original stickers and merch here at Redbubble! https://www.redbubble.com/people/molt... Buy me a coffee at Ko-Fi: https://ko-fi.com/moltenbolt All of my links in one place: https://linktr.ee/moltenbolt 0:00 Intro 0:49 Material Creation 2:04 Masks 6:09 Timelapse 6:27 Rename Layers + Color Variation 6:54 Timelapse 8:14 Gradient Layer 9:35 Timelapse 12:09 Save Material As Asset 14:51 Low Poly Rock Modeling 15:16 Normals 16:10 Bisect Tool 18:08 Retopo, Baking and UV's 19:42 Baked Maps 20:13 Apply Material + Make Unique 21:07 Alter Base Material To Suit Object 22:23 Adding Edge Highlights 23:52 Editing Edge Highlights 25:25 Finishing Touch Gradients 26:52 Exporting #blender #blendertutorial #blender3d #texturepainting #texturepaint #pokemon #voltorb #ucupaint #dart #art #digitalart #blenderartist #handpainted #texturing #blendercommunity #dmodel #dartist #blenderrender #blenderart #artist #lowpoly #blendercycles #moltenbolt