What’s New in Cinema 4D and Redshift 2025.0 – Create with Maxon

🚨 DOWNLOAD FREE PROJECT FILE HERE! 🚨 ➡️ https://maxonvfx.com/cwm-cinema-4d What’s New in Cinema 4D and Redshift 2025.0 – Create with Maxon Join us for an exciting livestream about the new features in Cinema 4D and Redshift 2025.0. Maxon Trainers Elly Wade, Noseman, and Darrin Frankovitz are going to show you their highlights, such as Simulation Improvements, Field Driver tag, Brute Force Caustics, Toon Shader updates many more. 00:00:00 Waiting-loop 00:02:03 Welcome 00:02:43 Today's Topic 2025 00:03:07 Housekeeping 00:07:42 Toon Update, NPR 00:08:16 __ GPU now included as default 00:08:40 __ Non-Photorealistic Render, NPR 00:09:07 __ RS Toon Material, Shader 00:09:44 __ Base Tonemap Node 00:10:05 __ Tonemap Pattern, Halftone, Cross Hatch 00:11:59 __ Contour, Tonemap, Maxon Noise 00:13:35 __ Contour, Thickness, Alpha Mask 00:15:30 __ Global Contour, Local 00:17:44 Distance Shader 00:18:11 __ Demo setup 00:19:06 __ Distance with Ramp, MoGraph example 00:20:13 __ Distance Far parameter 00:20:44 Substance Materials 00:21:40 __ Asset Browser, Substance 00:23:24 RS Camera for Motion and Crane 00:23:54 Rs AOV Volume Depth, Volume Z 00:25:54 Q - Demo files from IBC 00:26:13 Dragon Example NPR -Tonemapping 00:28:29 Brute Force Caustics 00:29:22 __ Photon Based Caustics, Comparison [1] 00:31:00 __ Brute Force Caustic, Comparison [2] 00:31:45 __ Render Settings, Switch to Brute Force 00:32:21 __ Using Lights for Caustics, Overview 00:34:14 __ Overwrite Refraction Shadows, Shadow Opacity 00:36:35 __ Global Caustic, RS Object Tag, Relf. Refract. 00:38:02 __ Example scene, Whisky Glass 00:40:42 Field Driver 00:41:46 __ Example Single Object 00:43:46 __ Example Clones Single Field 00:44:30 __ Example Squash and Stretch 00:50:12 __ Example Cloner Mix, Squash and Stretch 00:52:04 __ Example, Complex Torus demo 00:54:31 __ Example with Particles 00:55:17 __ Rendering, Video 00:56:28 Tip - New Feature Highlight 00:57:07 Tip -- What's New - Documentation 00:57:39 Q - Brand Colors in sRGB 01:02:45 Pyro 01:03:10 __ Pyro Tree Settings, Padding 01:05:49 __ Shredding 01:06:14 __ Advanced Setting, Advection Reflection 01:06:53 __ Advection, Trace Integration 01:07:34 __ Emission Type, Sparse Surface, Volume 01:09:53 Rigid Bodies 01:10:03 __ Force supports Rigit Bodies 01:11:12 __ Cogwheel Scene, procedural 01:12:27 __ Conveyor belt 01:12:51 __ Basket and ball simulation 01:14:21 __ Weight Tag, Rigid 01:16:07 Particles 01:16:08 __ Particle Math, Variance 01:16:38 __ Look, Spin, Turn 01:17:10 __ Two Examples: Look and Turn 01:19:51 __ Follow Spline, Modes, Options 01:21:35 __ Follow Spline, Age, Source Scale 01:23:52 Tip: Copy and paste cross scenes - ACES 01:24:57 __ Pyro Advect, Color, Color Mode 01:27:21 __ Align to Surface Rate, Switch on Contact 01:27:46 __ Lifetime, Infinite, parameter 01:28:16 Animation Pre-Roll, Force Pre-Roll 01:30:02 Documentation, 2025 indicator 01:30:54 Tip - Redshift Documentation 01:32:15 Tip - Use the Share Your Idea option 01:34:05 Where to ask, Housekeeping 01:35:50 Thank you and bye