Understanding Calling Conventions - Ghidra Reversing Tutorials
In this video, part of the Ghidra Reversing Tutorials series, we'll take a look at three prevalent calling conventions: C Declaration, standard call and fast call. Our goals will be to compile sample programs from source, load them in Ghidra and analyze the disassembly/decompiler output to observe the differences in the conventions. Cybersecurity, reverse engineering, malware analysis and ethical hacking content! 🎓 Courses on Pluralsight 👉🏻 https://www.pluralsight.com/authors/j... 🌶️ YouTube 👉🏻 Like, Comment & Subscribe! 🙏🏻 Support my work 👉🏻   / joshstroschein  🌎 Follow me 👉🏻   / jstrosch  ,   / joshstroschein  ⚙️ Tinker with me on Github 👉🏻 https://github.com/jstrosch Part 1 - Reversing Looping Control Structures - Ghidra Reversing Tutorials    • Reversing Looping Control Structures - Ghi...  Part 2 - Reversing Array Data Structures - Ghidra Reversing Tutorials    • Reversing Array Data Structures - Ghidra R...  Part 3 - Reversing Structures - Ghidra Reversing Tutorials    • Reversing Structures - Ghidra Reversing Tu...  Part 4 - Understanding Calling Conventions - Ghidra Reversing Tutorials    • Understanding Calling Conventions - Ghidra...  Part 5 - Getting Started Reversing C++ Objects with Ghidra - Ghidra Reversing Tutorials    • Getting Started Reversing C++ Objects with...  Part 6 - Inheritance and Polymorphism in C++ - Ghidra Reversing Tutorials    • Inheritance and Polymorphism in C++ - Ghid...  The source code for the sample program can be found on my Github: https://github.com/jstrosch/learning-...

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