WHY YOU NEED TO STOP JUMPING AIMLESSLY | SF6 TUTORIAL
You jump too much and get anti-aired to the point of shooting yourself in the foot, so uh, let's fix that. Good jumps: Punish fireballs from far away Safe jump on wakeup Opponent is distracted Bad jumps: Opponent is waiting and ready You're minus (they'll hit you before you leave ground) You're far away and they have meter (Drive Impact or super) Practice drill: Anti-air training for repetitions in battlehub, ranked with the purpose of INTENTION. Once you see how easy it is to anti-air, you'll stop jumping so much. 📋 TIMESTAMPS: 0:00 - Intro 0:17 - Why Beginners Jump 0:51 - Good Jump Examples 1:33 - Bad Jump Examples 2:20 - Practice Drill 3:03 - Outro 👍 Like and subscribe for more simple SF6 guides.

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