The Malum Caedo Build is better than ever | True Solo Absolute | Space Marine 2
If you're looking to Play as Malum Caedo in Space Marine 2, now's the time. The Auto Bolt Rifle is just a worse bolt carbine but with the changes to Bolter Weapons it feels better than before. While I'll be using the ABR but feel free to switch to the Bolt Carbine, depending on Preference. Our Sidearm will be the pocket Nuke along with the new Chainsword which might be the best Melee for Tactical at the moment. The bug where you can't shoot when switching to your Plasma is still haunting the game and it feels like it got worse, especially in this mission I've run into it way too many times. The most Important thing to know about the ABR and Bolt Carbine is that you have to get as close as you can to your target due to the Damage Increasing the closer you are, you can still use it from a decent range but the best way to play with either one is to keep moving up to your targets while you're shooting. Timestamps: 00:00 - Build 00:25 - Heading for the Mechanicus Facility/Crossing the Swamp 02:14 - Helbrute Fight 04:26 - Continuing Advancement 08:45 - Eradicating Heretics 13:45 - Advancing to Nozick's Laboratory 15:43 - Awakening the Slumbering Generator / Purging Data 21:30 - Continuing Advancement / Crossing Swamp 30:06 - Destroying the Domes and Releasing the Cadians 33:01 - Capturing Altar 35:56 - Results / Stats #spacemarine2 #warhammer #warhammer40k #gaming

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