How Tekken 4 Achieves Its Beautiful Tone
Released in the early 2000's for arcades and the PS2, Namco's fighting game Tekken 4 was responsible for the series being presented with a realistic and grounded tone. This video aims to highlight not only the game's tone, but also how the game utilizes narrative, character design, audio and other factors to make the game feel 'real'.

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TEKKEN 4 Feels So DIFFERENT! (Review)

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Revisiting Tekken 6

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TEKKEN 8 - FORGOTTEN CONCUSSIONS

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The Atmosphere of Tekken 4

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Examining Tekken's Pay-To-Win Spinoff (Tekken Revolution)

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Exploring the Earliest Versions of Fighting Games

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Tekken: The Motion Picture was actually pretty good. | Gitai

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It's Tekken...BUT WORSE? | Tekken 4

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TEKKEN and how it lost its unique aesthetic

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A Zoomer's Tekken Tag Retrospective

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Dead or Alive 6: 5+ Years Later

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How Akuma Broke TEKKEN

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Dead or Alive Dimensions: 15+ Years Later

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Tekken 4 Analysis: Anger, Revenge & the Qualities of a Good Game. | Gitai
![Tekken 4 Retrospective - The Innovative Black Sheep of the Family [4K]](https://i.ytimg.com/vi/9ZlEry9sj_g/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLD3p2XLsaqq2ZK2LGMRLrqPTQFfAA)
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Tekken 4 Retrospective - The Innovative Black Sheep of the Family [4K]

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Revisiting Tekken Tag Tournament 1 and 2

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A Very Stupid Tekken 3 Retrospective

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Tekken 8's story is a MESS

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My Nostalgia With Tekken

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