The GZDoom AI Code Controversy
In this video, I take a look at a controversy a few days ago that featured a prominent source port developer, Graf Zahl, implementing some AI code for GZDoom, fracturing the development team. On top of this, I also explore at least one previous incident that foreshadowed things to come. Feel free to watch this video on a For those who haven't heard about the lilith.pk3 controversy, you can watch my video on it here: • lilith.pk3 - The Mod That (Seemingly) Almo... UZDoom: https://github.com/UZDoom/UZDoom WAD played - Community Chest 2, MAP09 - The Transformer (by Graf Zahl): https://www.doomworld.com/idgames/lev... Music used: • Thoughtless - Post-Rock MIDIs from Dwars (... Yes, I did pronounce github that way. Video invalidated.

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