GTA San Andreas: Proper Shaders 05-26 (Deferred Rendering with Per-pixel Lighting, Improved Shadows)

The May version of Proper Shaders arrives with several new fixes and stability improvements. The main new addition is deferred rendering with per-pixel lighting and improved shadows (now less buggy). Note: By "Vanilla" I was referring specifically to the shaders. The mods used in the Proper Shaders installation are the same as those in the "vanilla" installation to ensure a fair comparison. ☀️ Know more about Proper Shaders:   / djjr   🎨 RoSA Project Evolved:   / jessica_natalia   Mods that I'm using: 24h Timecyc / Birds by ArtemQa146 / ECG ParticleTXD / FramerateVigilante / Improved Streaming / ImprovedMove / MixSets / ModelExtras / Open Limit Adjuster / Original HQ Palms / Project2DFX / Proper Fixes / Proper HD Models / Proper HD Plants / Proper Player Retex / Proper Shaders / Revamped Vehicle Project / RoSA Project Evolved / SilentPatch / SkyGFX / Soundize / StarrySkies / Uncompressed SFX Pack / Urbanize / VehDeform / VehFuncs / VehIK / Widescreen Fix / Wind Project / Windowed Mode / CLEO and CLEO+.