How To 3D Model COMPLEX ORGANIC Objects in Plasticity

πŸ”₯πŸ”₯πŸ”₯ Plasticity Course EASTER SALE - Save up to 70% πŸ”₯πŸ”₯πŸ”₯ βœ… Learn Plasticity 3D Modeling with my Premium Step-By-Step Courses: πŸ‘‰ https://nikitakapustin.com/courses/ _______________________________________________________________ πŸ”— Links Mentioned πŸ”— Reference Image - Β Β /Β 703756188476925Β Β  πŸ”” Don’t forget to Like & Subscribe for more Plasticity content. _______________________________________________________________ Try out Plasticity for Free - https://www.plasticity.xyz/ 🎁 Save 10% on Plasticity 🎁 Step 1 - Go to: https://www.plasticity.xyz/#pricing Step 2 - Select your desired license Step 3 - Type NIKITA in the "Add discount" field _______________________________________________________________ βœ… Useful Links βœ… Plasticity Courses - https://nikitakapustin.com/courses/ Email/Business - [email protected] _______________________________________________________________ What Video About In this tutorial, I show you how to model a smooth organic product design in Plasticity using surface modeling techniques. I start by building clean spline curves and creating a spline cage to define the overall shape. Then I demonstrate how to generate a precise 3D curve using curve projection, build primary surfaces with lofts, and refine the model by patching and controlling surface continuity (G0, G1, G2). Finally, I show practical techniques for closing complex surface holes, improving reflections, and finishing the product design with clean geometry and fillets. This workflow is the same approach used for product design, industrial design, and car modeling, and it allows you to create smooth, high-quality surfaces efficiently in Plasticity. _______________________________________________________________ ⏲️ Timestamps ⏲️ 00:00 – Introduction to Surface Modeling a Smooth Product Design 01:38 – Creating Clean Spline Curves and a 3D Curve with Projection 06:18 – Building the Curve Framework for Surface Creation 08:30 – Creating Primary Surfaces with Loft and Tangency (G1 / G2) 11:00 – Fixing Surface Flow and Controlling Shape with Additional Edges 13:00 – Converting Triangle Holes to Quad Surfaces for Cleaner Patches 18:00 – Closing Complex Holes with Patch, XNURBS, and Loft Techniques 22:20 – Adding Separation Cuts and Final Details to the Product _______________________________________________________________ #3dmodeling #plasticity #plasticity3d