The Forbidden Strategy of Magic: The Gathering
An Indie Dev and a AAA Dev discuss direct interaction in Magic the Gathering and why land destruction, in particular, feels so bad to play against. Hosts: Forrest Imel https://forrestimel.com/ Gavin Valentine https://www.gavinvalentinedesign.com/ Join the Distraction Makers Discord: / discord Thumbnail Artwork: Peak Eruption by Adam Paquette

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The Deckbuilding Strategy That Commander Killed

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Why Magic Is Still The Best TCG

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The Overlooked Influence of Mana In Magic:The Gathering

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The Worst Thing To Happen To Games

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Magic's Most Terrifying Villain Isn't a Person, It's an Infection (and it's coming back)

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The 20 Worst Mechanics of All Time

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The Hidden Structure of Strategy In Magic: The Gathering

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The Foundational Mechanics of Magic: The Gathering

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The Biggest Lesson Magic: The Gathering Taught Game Designers

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The Misunderstood Product That Changed Magic Forever

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I Tried To Get The Highest Rank in MTG in 30 Days

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We Need to Talk About Magic Design

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I Interviewed Gavin Verhey. It Gets Crazy.

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Commander Has A Big Problem

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How Commander Changes The Strategy Of Magic The Gathering

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Magic is Falling Apart - Is Universes Beyond to Blame?

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The Dumbest Deck Idea We've Ever Had (So Far)

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The Sliver Kids: How Two Nobodies Broke the Pro Tour

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Our Experience With Commander Magic

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