[Blender 2.8~3.6] Rig ANYTHING with Rigify #1 - Rigging for Beginners

---------------------------------------------------------------------------------------------------------------------- Take your Blender Rigging to the next level with my advanced Courses https://academy.cgdive.com/courses ---------------------------------------------------------------------------------------------------------------------- ✔Get the FREE besemeshes and scene files here https://gumroad.com/l/rigify_free The goal of this course is to allow you to rig literally ANYTHING using the rigify toolset. First, subscribe so you get the whole video series!    / @cgdive   In this chapter, we cover some basics for people who are new to rigging in general. If you can rig an IK leg in your sleep you can safely skip this part. The next chapters will be more exciting :) ⚠️NOTES & ERRATA -I call the little spheres on each end of a bone "nodules". This may not have been the best word choice. Sorry for my English. :-] Officially the one in the thick part of the bone is called "Head" and the one in the thin part is "Tail". -around 8:29 I ask you to give the elbows and knees of the character a slight bend. This mainly helps the IK constraint figure out which way the limb should bend. her32756743edjhfkjhdfslkj