Free Bone in Cartoon Animator 5 - Part 2- Using a Vector Editor

This second tutorial looks at using a vector editor to create bones for the item so that when it is imported into Cartoon Animator 5, it will have all the bones correctly set up and ready to go. The link to the folder https://e.pcloud.link/publink/show?co... has a PNG version as well as START and FINAL versions for Affinity Designer and Adobe Illustrator so that you can follow along if you wish.