Zelda Shrine Re-Design Challenge! September Community concept art showcase
Tutorials/Templates/Brushes - https://gumroad.com/trentk Audiobooks + fiction - / aquaticmoon Books + Merch - http://www.aquatic-moon.com Ikeda (free game on Steam) - https://bit.ly/32DrSzP Discord = / discord Twitter- / trentkaniuga Cubebrush - https://cubebrush.co/trentk Equipment I use- https://www.amazon.com/shop/trentkaniuga Every month, Aquatic Moon hosts a "Concept design challenge" on our discord server. It is NOT a competitition. Anyone can join, and there is no prize. I will be featuring all of the entries in a reaction video at the end of each month. This month the challenge was to redesign the ugly shrines from Zelda Breath of the Wild. This is that video. Games I've worked on - Fortnite (Environment concept art) Overwatch (Environment concept art + Sprays artwork) League of Legends (Character design + Environment concept art, UI + Icons) Diablo 3 (Character design + Environment concept art) Hearthstone (Illustration) Burning Crusade(Character design + Environment concept art) Wrath of the Lich King (Character design + Environment concept art) Indivisible (Environment concept art) Final Fight Streetwise (Voice Acting + Character Design + World Design + Cutscene Direction + Co writer on script) He Man GBA (Pixel Art) Terminator 3 GBA (Art Direction + Pixel Art) CannonBallers (Character + World design) Ikeda: The Scrap Hunter (Programming + Art + Design) Goblins and Gnomes (Concept Art) Books available- Twilight Monk Secrets of Kung Fulio (2020) - Illustrated Novel Escape from Giants Crown (2019) - Illustrated Novella World Of Twilight Monk Vol 1 (2019) Art Book The Man and the Moonken (2019) - Illustrated Novella The Beast of Tuksa (2018) - Illustrated Novella Twilight Monk (2012) - 2 Graphic Novels Nova Colony (2009) - 1 Graphic Novel CreeD (1993-2007) - Comic Book Series Ghost Rider (2000) - Comic Book Series The Fuzz (1997) - Comic Book

ART OF ZELDA CHARACTER DESIGNS! PRO CONCEPT ARTIST REACTS! #zelda #artofzelda

Environment concept art - What I think about when designing a location.

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