【ゲームの歴史】ゲームはミスや死に、どんな罰を与えてきたのか?【第261回-ゲーム夜話】

🔽Episode 261: "Evolving Game Penalties - The History of Death Penalties" This episode looks back at the history of game over and death penalties. What kind of punishments have games inflicted upon death? ✅Related Videos 🔽The Birth Story of "Street Fighter 2" Part 1:    • 【スト2】間合いと駆け引きの多様性-ゲームゆっくり解説【第37回前編-ゲーム夜話】   Part 2:    • 【ストⅡ】コンマ何秒の表現-ゲームゆっくり解説【第37回後編-ゲーム夜話】   🔽Explanation of the Legendary Masterpiece "Super Mario Bros." Part 1:    • 【スーパーマリオ】伝説のコースの仕組み/マリオがキノコでパワーアップする理由【第4回...   Part 2:    • 【スーパーマリオ】悔しくてもやめられない仕組み/マリオは小男で大工だった【第4回後編...   🔽Explanation of the Extremely Difficult Action Game "Ghosts 'n Goblins" Part 1:    • 【魔界村】レッドアリーマーのモデルとは?【第139回前編-ゲーム夜話】   Part 2:    • 【魔界村】地獄の徹底検証、AC版とファミコン版の違い【第139回後編-ゲーム夜話】   🔽Game Night Talk Twitter:   / gameyawa  

[What does that mean?] 5 games with bizarre settings [Episode 262 - Game Night Talk]
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[What does that mean?] 5 games with bizarre settings [Episode 262 - Game Night Talk]

【ゲームの偉大な発明】アイデアに挑戦した先人たちの軌跡【第170回前編-ゲーム夜話】
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【ゲームの偉大な発明】アイデアに挑戦した先人たちの軌跡【第170回前編-ゲーム夜話】

What if The Amazing Digital Circus Was a 90s Video Game?
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What if The Amazing Digital Circus Was a 90s Video Game?

【解説】人気低迷していた「ゼルダの伝説」はなぜ大躍進を遂げたのか?
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【解説】人気低迷していた「ゼルダの伝説」はなぜ大躍進を遂げたのか?

Why Citizens Faced the Nation’s Highest Taxes and Lowest Services: The Yubari Municipal Bankruptc...
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Why Citizens Faced the Nation’s Highest Taxes and Lowest Services: The Yubari Municipal Bankruptc...

[Revolutionary History] Pioneers of a New Game Genre [No. 243 - Game Night Talk]
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[Revolutionary History] Pioneers of a New Game Genre [No. 243 - Game Night Talk]

The Abandoned Virtual Storefront - Nintendo DSi Shop
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The Abandoned Virtual Storefront - Nintendo DSi Shop

[Let's all think about it] "Five themes" that tend to cause debate among game fans [No. 248 - Gam...
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[Let's all think about it] "Five themes" that tend to cause debate among game fans [No. 248 - Gam...

【ATLUS歴史総まとめ】あなたは知ってる?倒産寸前までいったアトラスがなぜV字回復できたか【ゆっくり解説&ずんだもん】
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【ATLUS歴史総まとめ】あなたは知ってる?倒産寸前までいったアトラスがなぜV字回復できたか【ゆっくり解説&ずんだもん】

【”超”小さくなっていく】電卓の世界 その② ~有隣堂しか知らない世界316~
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【”超”小さくなっていく】電卓の世界 その② ~有隣堂しか知らない世界316~

なぜドラゴンクエストは復活の呪文で冒険を再開できたのか【ゆっくり解説】
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なぜドラゴンクエストは復活の呪文で冒険を再開できたのか【ゆっくり解説】

[Complete Explanation] The Complete History of the Touhou Project 1996-2025 [Archives Edition]
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[Complete Explanation] The Complete History of the Touhou Project 1996-2025 [Archives Edition]

Family Basic [Program/Technical]
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Family Basic [Program/Technical]

Eskalation: Warum sich Russland jetzt mit Kasachstan anlegt!
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Eskalation: Warum sich Russland jetzt mit Kasachstan anlegt!

[Controversy] 5 things that tend to cause controversy in games - Part 2 [No. 229 - Gaming Night T...
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[Controversy] 5 things that tend to cause controversy in games - Part 2 [No. 229 - Gaming Night T...

【STG】Steamの評価が不評になってしまったR-TYPE Dimensions Ⅲの実態を調査するよ【ずんだもん】
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【STG】Steamの評価が不評になってしまったR-TYPE Dimensions Ⅲの実態を調査するよ【ずんだもん】

[White Cat Project] The truth behind the decline of White Cat Project, which achieved 100 million...
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[White Cat Project] The truth behind the decline of White Cat Project, which achieved 100 million...

The History of the Sega Mark III and Master System [Slow Explained]
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The History of the Sega Mark III and Master System [Slow Explained]

[No words needed] The subtle genius design of a masterpiece game [Episode 256 - Game Night Talk]
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[No words needed] The subtle genius design of a masterpiece game [Episode 256 - Game Night Talk]

What's important for localization? [Episode 260 - Game Night Talk]
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What's important for localization? [Episode 260 - Game Night Talk]