【DBFZ v1.41】Some Bardock touch-of-death (TOD) combos

=========================== Contrary to the beliefs of some(?), I really am not known for TOD compilations. But here's one for Bardock. You can definitely find many BnB combo concepts within, since they are the building pieces. The v1.33 and v1.38 videos I made for Bardock can still be referred to if you want simpler combos: v1.38:    • 【DBFZ v1.38】Bardock's combo changes, mostl...   v1.33:    • 【DBFZ v1.33】Bardock combo video   Also check out this guide made by ‪@cdmangaka‬ for more elaboration on Bardock's tools:    • DBFZ Patch 1.40/1.41 Breakdown: Bardock   Regarding 2H xx SuperDash xx j.214H xx 236H: I couldn't get 236H to connect on ZBroly after landing. It might be due to that ZBroly is very bulky and would end his ground-bounce state a frame earlier, just like how he can do j.H-5L links despite having a slower 5L because he lands 1f earlier due to size. Time Stamps: 00:00 Starting location, 2M Starter, Team TOD from 0 bar without Sparking 00:27 Corner, 5MMM Starter, 5Team TOD from 0 bar without Sparking 00:56 Corner, Meter Efficient 01:18 Corner, 5L Javelin Loops 01:43 Back Against Corner, 2H Easy 02:11 Anywhere, j.H-5L Links 02:39 Corner, 236[S] Starter, ZBroly-Specific 03:00 Corner 03:25 Back Against Corner, Unnecessary Side Switching 03:55 Corner, 236L Scaled Starter, Sparking 04:27 Back Against Corner, 2H Starter, Sparking 04:48 Corner, 5M Starter, Sparking \\ BGM:「Severe Blow」 Link:    • Sen no Kiseki II OST - Severe Blow   =========================== #fightinggames #DBFZ_BDK #bardock