Haunting Ground [1080p/60FPS HACK] PCSX2 1.5.0 dev - OpenGL Hardware renderer

PCSX2 1.5.0-20181104220624 - compiled on Nov 5 2018 OS: Linux 4.18.16-zen1-1-zen Physical RAM: 6GB CPU: Intel(R) Core(TM) i7-2600 CPU @ 3.40GHz GPU: Nvidia GT 1030 2GB NOT RECORDED IN REAL TIME GSdX OpenGL (Hardware) -- Rendered at 3x Native Internal Resolution (1920x1536) MTVU + Fxaa shader + Shade boost + Widescreen patch + 60fps hack PCSX2 Config ------------ MTVU On GSdx OpenGL (Hardware) Interlacing Auto Internal Resolution 3x Native Automatic CRC Level Partial (OpenGL Recommended) Blending Unit Accuracy High (Recommended high-end PC) Enable User Hacks --) Preload Frame Data; Half-pixel Offset,Normal (Vertex) Shader Configuration --) Enable FXAA, Enable Shader Boost (Contrast 54) No EE cyclerate overclock for cutscenes ; 180%-300% EE cyclerate overclock for gameplay 60FPS Hack code: 901AAC09.pnach ------------------------ gametitle=Haunting Ground USA //Force 60 FPS patch=1,EE,201BEF6C,extended,28410001 patch=1,EE,201F4D88,extended,3C063F00