Gamespace | Postmortem of Over The Top: WWI - Maxim Munnig Schmidt
After a successful launch, Maxim will take a look back at the development and release of the game, discussing what went well, what didn’t, and the lessons learned along the way. He’ll also share practical insights on releasing a game on Steam, marketing, and launching an indie game, as well as advice for other developers preparing their own releases. As always, the talk will be followed by plenty of time to meet, chat and exchange ideas with fellow game developers. __________ Discord: https://t.co/LH7EYu4gIO LinkedIn: / swiss-game-hub Bluesky: https://bsky.app/profile/swissgamehub...

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