How to Add Hand Tracking to Your Unreal Engine VR Project (MetaXR)
Learn how to set up Meta XR hand tracking in Unreal Engine 5 and start using your hands in VR without controllers. In this video, we’ll walk through everything you need to get hand tracking working properly using the Meta XR plugin. From installing and enabling the plugin to configuring your project and setting up your player, this covers the full process of getting hands tracked and working in-engine. We’ll cover: • Downloading and installing the Meta XR plugin • Enabling the plugin inside Unreal Engine 5 • Configuring project settings for hand tracking • Setting up your player blueprint to use hand tracking By the end, you’ll have hand tracking fully set up and working in your UE5 VR project, ready for you to build interactions on top of. 🚀 Want to master VR in Unreal Engine? Join the VR Ultimate Course → https://tinkr.academy/vr-ultimate-course 👍 Don’t forget to like, subscribe, and hit the bell for more tutorials on VR, Unreal Engine, and creative technology! 🔗 Useful Links Learn VR with Tinkr Academy: https://tinkr.academy My Studio: https://www.tinkr.studio 📱 Follow Tinkr Academy: X (Twitter): https://x.com/tinkracademy Facebook: / tinkr Instagram: / tinkracademy 💬 Join our Discord: / discord

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