サンダーブレード / Thunder Blade ノーミスALL
※Replay Burners動画の画質改善版です。 サンダーブレード / Thunder Blade (Japan) Sega 1987 5,208,270pts Player KIN 収録Ver MAME32Plus!0.100 mame replay site http://replayburners.web.fc2.com/ サンダーブレード 発売年:1987.12 開発/発売元:セガ ジャンル:シューティング コントローラ:操縦桿型コントローラー(トリガー+1ボタン付)+スロットルレバー システムボード:セガ Xボード CPU構成[68000 (2), Z80] 音源チップ[YM2151, Sega PCM] 反政府ゲリラ軍の奇襲の前に、政府軍は態勢の整わないまま各部隊ごとに撃破されていった。 劣勢を強いられた政府軍は、未完成状態の超高性能ヘリ「サンダーブレード」に敵要塞攻略の出撃を依頼した。 3D面と2D面を交互に進んでいくシューティングゲーム。 スロットルレバーで速度を調節しながら進んでいく。 全4ステージ構成で、ビル街、ジャングル、洞窟などのシーンがある。 Thunder Blade [Deluxe Sit-Down model] (c) 1987 Sega Enterprises, Ltd. Taking control of a heavily-armed 'battle chopper, the player must battle through a variety of both overhead and 'into-the-screen' 3-D stages. Each stage is packed with a mixture of enemy choppers, planes, tanks, boats and static gun emplacements, all intent on bringing Thunder Blade crashing to the ground. The player's 'copter is armed with 2 different weapons; a rapid-fire machine gun and air-to-ground missiles - both of which have unlimited ammunition. The first half of every stage begins with a top-down, vertically-scrolling section, before switching to an 'After Burner-esque', into-the-screen section. Thunder Blade consists of four stages, which are as follows : Stage 1 : The game begins in a skyscraper-packed city. Enemies consist of rival choppers, jets, and ground-based tanks and gun emplacements. The level ends over the sea, with the player facing a huge and heavily-armed battleship. Stage 2 : This stage begins with the player navigating a desert canyon, before switching to the into-the-screen view and taking the player through a number of stalactite-packed and densely populated caves. A huge ground-based tank awaits the player at the end of the stage. Stage 3 : This begins in a river canyon, before moving on to a rain-forest river network. As well the the usual line-up of enemies, heavily-armed boats are introduced. the end-of-level battle takes place in the skies as the player attempts to destroy a massive jet fighter. Stage 4 : The 4th and final stage begins with a repeat of the first stage's city level, only this time the action takes place at night. The second half of this stage takes the player deep into an industrial complex, eventually leading to an end-of-game showdown with a massive and heavily-armed gun emplacement. TECHNICAL - Sega X Board hardware Unlike the upright cabinet version, Sit-Down model's joystick (which, in both cabinets, is shaped like a helicopter yoke) doesn't vibrate. The player sits on a bright orange 'helicopter' seat and the seat moves in sync with the chopper's movements - in other words; the player controls the movement of the seat. The monitor of the Sit-down version is decorated with various dials and graphics to simulate the look of a real helicopter cockpit. TRIVIA - Released in December 1987. Also released as "Thunder Blade [Upright model]" Despite bringing nothing new or original to the shoot'em up genre, Thunder Blade was a huge commercial success for Sega. This was down to the superb and innovative use of their breathtaking sprite-scaling graphics technology - used to such stunning effect in "Out Run", "Super Hang-on", "After Burner", etc. The way Thunder Blade constantly switched between overhead and into-the-screen levels was smooth and flawless and helped to disguise the otherwise unremarkable game-play. Pony Canyon released a limited-edition soundtrack album for this game (G.S.M. SEGA 1 - D28B0002) 07/07/1988. STAFF - Music by : Koichi Namiki
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