Playtesters Tried To Beat My Own FNAF Fangame.. In Minecraft - [FNAF Devlog Part 2]

THIS. IS WHY I WAS GONE FOR 6 MONTHS. Welcome back to the niche world of minecraft mapmaking. It's painful in here. We actually made a pretty solidly playing game this time!! The first was a little underdeveloped, and this still needs time in the oven, but if it isn't cool.. We're 2/3 of the way through development, things only get harder from here, but this is all in the name of fazbear.. and this time? Ohohoho.. only the most important part of game development. PLAYTESTING. Does the game suck? Is it actually good? Can they handle boxy foxy? anyway. In the future, you will be able to play this map for free! FAQ: "What the heck is this made in?" This is entirely within a regular minecraft world file. Resource packs contain the art, datapacks contain the code. Datapacks are command blocks but much more organized, and in files instead of blocks in the world. Yes this is considered "vanilla". You wont need a special client to play the game, and will just work like a normal world file. "java? bedrock?" This is exclusively java due to bedrock being a completely different platform. I'm not even slightly sure what mapmaking is like over there .-. "mod"/"download"? When you can watch the reveal trailer, you'll 100% know it's ready to download and play. List of stuff I used: Blockbench Datapack Helper Plus Plugin (VSCode) Animated Java Plugin (Blockbench) MCStacker for generating long, complicated commands. Axiom Mod for manipulating the in world map, item displays, building etc in easy ways. Part 1    • Developing My Own FNAF Fangame.. In Minecr...   The Twitter https://x.com/pikiyuwebcat Chapters: 0:00 Teaser 1:56 Intro 3:38 First Tasks 7:50 Early Gameplay Adjustments 13:01 Moving Images 19:37 Finishing for playtest + Totally Brand New Thing 34:39 Playtest 1 44:32 Playtest 2 56:41 Night 5 1v1 59:37 Post-Playtest 1:03:03 Thoughts 1:08:19 The End #fivenightsatfreddys #fnaf #minecraft #minecrafthorror #survivalhorror #horror #devlog