3 NEW DINOSAURS, ANIMAL COMBAT, AND MORE!!! Prehistoric Kingdom Update 17

Update 17 for Prehistoric Kingdom is here, and it is the largest update in the game's history! There is so much to unpack here, hence the 40 minute video, and I got to say, the Prehistoric Kingdom devs cooked with this one. We've got three new genera of dinosaur (allosaurus, stegosaurus, pachycephalosaurus) with eight total species, dynamic animal combat and partner animations, streamlined logistics, updated staff progression, bug fixes/optimizations, and so much more! Chapters 0:00 Intro 0:15 New Water Rendering System 1:29 New Rocks and Official Building Prefabs 2:07 Streamlined Logistics System 3:36 Staff Management Updates 6:03 Workzones 9:03 Guest Satisfaction Updates 10:14 New Genus - Allosaurus 21:00 New Genus - Pachycephalosaurus 27:22 New Genus - Stegosaurus 33:41 Dinosaur/Animal Combat 38:02 Pachycephalosaurus Partner Animation 38:37 Tyrannosaurus Partner Animations Welcome to Update 17, Park Managers! This update has been a long time coming. Animal combat and hunting are finally making their way into your parks, alongside a collection of management improvements, visual upgrades, new iconic species, and countless fixes and optimizations. Nearly every part of the simulation has received attention in one form or another, making this the largest update we've released so far as we are near the game's release, next year.