Why Arkham Combat Worked (Better Than its Copycats)
The free flow combat system of the Batman Arkham games helped define third person action in the 2010s, but no matter how many games tried to imitate them, nothing quite hit that same mark. You can support me further at patreon.com/user?u=79897293 Contents: 00:00 Intro 01:41 Depth in Simplicity 05:43 Showing Restraint 09:56 We Can't All Feel Like Batman Music Used: Main Theme - Arkham Asylum OST One by One - Arkham City OST Inner Demon - Arkham Knight OST Main Theme - Arkham City OST
