Day 7 of playing Infinitode until I get top 1 [Level 1.6, 2,711,220 Score]

Hopefully this shows a little better how to deal with fasts. Infinitode 2, Stage 1, Level 1.6, Score 2,711,220, Waves 307, top 12 at the time in score, top 12 in waves. For the first time on the channel I do a level with fasts well. Some key notes for dealing with them: If you can feed a venom early on up to its ultimate, and preferably pair it with a second one that has a 1,3,powerful setup, you can deal with overload fasts really well. Tesla would've been probably better than sniper on that attack speed tile. Smoke bomb (which I rarely use, even though I should!) is really great here, as fasts force out abilities earlier. If you want a really good run, of course you need to plan your loops in advance. I didn't as this run is the only attempt I have given this map, and I don't have time right now for more. Loops might be better spread out between the miners. In the game you can see that I used more loops on that pure vector source, but ended up using a different one more, which I only realized later. An extra loop on the main gauss's source would've been better as well. Probably place a gauss earlier, to keep the overloads. (perhaps near that vector/scalar source at the top, together with a crusher) Microing the crusher is helpful, though do it right (I many times screwed up, but in general it probably helped) #infintode2 #leaderboard #highscore #gameplay #nocommentary #farming