Uncharted 4 Environment Art: Part One

Take an in-depth look at how the talented modelers and texture artists at the award-winning studio collaborate to create the stunning environments experienced in Uncharted 4. From concept to final gameplay, the eight guest speakers from Naughty Dog share how they interpret concept art, work with design and help support gameplay, as well as offer insights into how they guide players’ eyes using composition and color, and communicate mood and emotion through environments. Part One: Reuben Shah, Environment Artist at Naughty Dog Brian Beppu, Texture/Shader Artist at Naughty Dog Jeremy Huxley, Environment/Shader Artist at Naughty Dog For more information about Gnomon events please visit: https://www.gnomon.edu/events Subscribe: http://bit.ly/GnomonYouTube Follow on Livestream: https://livestream.com/gnomon Gnomon – School of Visual Effects, Games & Animation is also on: Facebook:   / gnomonschool   Twitter:   / gnomon_school   Instagram:   / gnomon_school