TF2: How Could You Hate Upward?
"You can do it Voosh" I have been working on this video for roughly three months. Counting all the several earlier drafts that exist, including versions where the arguments/script were reviewed and critiqued by a close professional acquaintance. Including versions where I brought up Modern Warfare 2 believe it or not as a comparison point. If anyone is interested in the other drafts I can link them, but the ideas presented here reflect a recurring feeling that surfaces whenever I just play the game and consistently grow fatigued with repeatedly playing Team Fortress 2, and its a fatigue that consistently traces back to the same underlying belief, and the same map. If at any point you feel compelled to respond, clarify, or challenge something I say, I encourage you to share your thoughts below. Even now, after completing the video, I am still refining both the wording and my own understanding of how I feel about the subject, this is merely the final attempt at breathing this air. Big Thanks to: Ghad, Azure, Volx, Casual, Anyone who helped with the video feedback wise, Aer..., Alias I try to host Pubs PUGS and Poker, and maybe more get togethers here ocasionally; if youre interested in those or just wanna say hi: muse: Oleander - Bulletproof Mikko Tarmia -In Subway endless tunnel - 164 Emin BS6 - Minasoko ni Nemure Taniuchi Hideki - Kyuukoku no Itte SOTL - The Kraut みなそこに眠れ - Rest at the Bottom of the Sea Singer - Moonlit city Taniuchi Hideki - Kyuukoku no Itte Loki - Spar Rainer - Novemberstreet SOMA OST - Ending 0:00 Introduction 1:44 What Is Upward? 3:06 Gold Rush and Valve Map Evolution 4:45 I have played Upward Over and Over and Over and Over and Over and Over 6:40 LNBW (Late Night Badwater) 7:58 The Quester’s Smoke of Map Design 10:25 Deliberate Detail 12:01 A Perfect Circle and a Perfect Rectangle 15:01 Intentions and Forewarning 17:59 A Simple Hypothetical 18:50 Conclusion 20:24 The First Response 21:30 Encouragement 21:41 Community Note and Thanks
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