이 모든 것을 성공 + 탈출까지 하면 주어지는 역대급 상금 - Dead by daylight

------------------------------------------- Killer Guild President Live Stream:   / sal_gu   Killer Guild President Full Video:    / @salgu_full   ------------------------------------------- 00:00 Intro 00:46 vs. Nurse Perk: ●12 o'clock: Dead Hard When injured, release adrenaline, allowing you to sprint quickly and evade attacks. Press the additional interaction button while sprinting to sprint for a short period of time. While sprinting, you gain Endurance for 0.5 seconds. After sprinting, you become inflicted with Exhaustion for 60/50/40 seconds. Dead Hard cannot be used while under the Exhaustion effect. You cannot recover from Exhaustion while sprinting. ●3: Empathy You can see the auras of injured or dying Survivors within 64/96/128 meters. They are invisible to the Killer while in direct contact with the target Survivor. ●6: Hyperfocus When making a critical skill check while repairing or healing, you gain one token per successful skill check, up to a maximum of six. Each token increases the chance of the skill check triggering by 4% and increases the skill check cursor speed by 4%. The bonus progress for critical skill checks increases by 10%/20%/30% of the base progress. This skill causes all tokens to be lost upon a successful or failed skill check, or if the skill check is interrupted in any way. ●9: Autodidact When making a successful healing skill check, the healing progress is reduced by 25% by default. Each successful skill check while healing another Survivor grants one token, up to a maximum of 3, 4, or 5 tokens. When you have the maximum number of tokens, each successful healing skill check instantly restores +15% progress per token. You cannot perform a great skill check while using Autodidact. Autodidact does not benefit from using a First Aid Kit. 14:07 vs. Shape Items: ●First Aid Kit Durability: 24. Healing speed increases by 35%. Activates self-healing ability. Add-Ons: ●Bandage Adds 8 durability to the First Aid Kit. ●Porous Bandage Healing speed increases by 5%. ●12 o'clock: DEAD HARD When injured, release adrenaline, allowing you to sprint quickly and evade attacks. Press the additional interaction button while sprinting to sprint for a short time. While sprinting, you gain Endurance for 0.5 seconds. After sprinting, you become inflicted with the Exhaustion status effect for 60/50/40 seconds. Dead Hard cannot be used while under the Exhaustion status effect. You cannot recover from the Exhaustion status effect while sprinting. ●3 o'clock: EMPATHY You can see the auras of injured or dying Survivors within 64/96/128 meters. The target Survivor is invisible while in direct contact with the Killer. ●6: Hyperfocus When making a great success on a skill check while repairing or healing, you gain one token per successful skill check, up to a maximum of six tokens. Each token increases the chance of the skill check triggering by 4% and increases the skill check cursor speed by 4%. The bonus progress for a great success on a skill check increases by 10% / 20% / 30% of the base progress. This skill causes all tokens to be lost when the skill check is normally passed or failed, or if the skill check is interrupted in any way. ●9: Autodidact When making a successful healing skill check, the healing progress is reduced by 25% by default. You gain one token for each successful skill check while healing another Survivor, up to a maximum of 3 / 4 / 5 tokens. At maximum token collection, each successful healing skill check instantly restores +15% progress per token. You cannot perform a Great Success Skill Check while using the Autodidact. The Autodidact does not benefit from using a First Aid Kit to heal. 23:06 vs. Trapper Items: ● Constable's First Aid Kit Durability: 32. Healing speed increases by 50%. Skill check success range increases by 16%. Skill check success range increases by 15%. Add-Ons: ● Gel Pad Adds 16 durability to the First Aid Kit. ● Gauze Roll Adds 12 durability to the First Aid Kit. Perk: ● 12 o'clock: SMASH HIT Stunning a Killer with a pallet increases your running speed to 150% for 4 seconds. After the movement speed boost ends, you become inflicted with the Exhaustion status effect for 60/50/40 seconds. This skill cannot be used while in Exhaustion. ●3: OVERCOME When injured, you can maintain the movement speed bonus for 2 seconds. Overcome activates Exhaustion for 60/50/40 seconds. However, Overcome cannot be used while in Exhaustion. ●6: DEAD HARD When injured, you release adrenaline, allowing you to sprint quickly and evade attacks. Press the additional interaction button while sprinting to sprint for a short time. While sprinting, you gain Endurance for 0.5 seconds. After sprinting, you become inflicted with the Exhaustion status effect for 60/50/40 seconds. DEAD HARD cannot be used while inflicted with the Exhaustion status effect. You cannot recover from the Exhaustion status effect while ...