Los Videojuegos De Decisiones Están MUY INFRAVALORADOS

Decision-based video games are VERY underrated, and in this video, we talk about something that's almost never seriously discussed in the gaming world 🎮🧠 Games like Detroit: Become Human, The Quarry, and Beyond: Two Souls aren't about reflexes or shooting faster, but about thinking, choosing, and facing the consequences. Every decision matters, every word changes the course of the story, and often, the mistake can't be undone. In this discussion, we analyze: Why narrative games are often called "interactive movies" Whether making choices is also a valid way to play How these games generate tension, guilt, and genuine reflection And why, even though they're not for everyone, they're among the most human gaming experiences Are decision-based video games really underrated, or are they simply not for every type of player? Leave your opinion in the comments 👇🔥