Red Alert 2: Yuri's Revenge - Testing Basic Naval
The time for Naval fights has come. In the first part of the video we are testing mostly the Submarine, Destroyer, Giant Squid and Dolphins. The Aircraft Carrier, Dreadnought and the Boomer will be tested all together in a separate video. Beginning with the Transports, the Allied Amphibious transport is weaker by it's rival as it has a lighter armor. No benefits over the other two have been spotted to justify this. The Submarines and Destroyers are available to all the Soviet & Allied factions respectively at a price of 1000 resources. They both are the basic naval unit and share a few similarities but many differences. -The Destroyer is a very versatile naval unit as it can attack any land units. It can attack infantry and vehicles in land, structures in land and all the naval units including submarines. It deals exceptionally good damage to infantry and structures but lacks some extra power against vehicles. -The Submarines are submerged into the water as a results of being invisible to the enemy unless specific units that can detect them are close enough. The submarines are probably stronger than Destoyers but they have much more limited use over them. The Giant Squids and Dolphins are available to all the Soviet & Allied factions at a price of 1000 and 600 resources respectively. They both are the more advanced naval units and share a few similarities but many differences as well. -The Dolphins are quite an interesting unit with a massive speed and along with a proper micromanagement it can cause much more chaos than your opponent would expect. Dolphins attacks with a Sonic Pulse which travels towards to the targets. Any unit that stands in the way will be damaged even more than the targeted one. -The Giant Squids are another interesting units with a massive speed. Their main role is to wrap and start crushing its victim. It can be very time consuming but the victim will most likely be destroyed since nothing but a Dolphin can force the Giant Squid to stop.

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