Из секретного НИИ в Белград: создатель «Поле Чудес» про ядерные расчеты , КГБ и жизнь в Сербии
A documentary interview with a true legend of post-Soviet IT! In this video, we delve into the incredible story of Vadim Bashurov, the creator of the iconic computer game "Field of Miracles," which seemed to be played by the entire country in the 90s. This is pure punk rock from the world of Soviet and post-Soviet IT. We met with Vadim in Serbia and strolled around Belgrade, discussing the most intriguing and fascinating moments of his life. Against the backdrop of the harsh lines of New Belgrade's brutalist architecture and the luxurious IT campus of Comtrade, the story of a man with an astonishing destiny unfolds. You'll learn how he managed to simultaneously calculate nuclear processes for a secret Soviet research institute and create 3D graphics for the American corporation Intel. Vadim shared what it was like writing the biggest game of the decade, working as a senior researcher at the secret Arzamas-16, and flying to California on business trips with KGB agents. In this episode, you'll experience the absolute surrealism of 90s game development. We discussed how Leonid Arkadyevich Yakubovich's face was meticulously copied pixel by pixel from the newspaper "Speedinfo," and why the creators of the original TV show threatened to sue the independent developer. Vadim shared hilarious details: why he left his real phone number right in the game, how he interacted with fans, and what he said to the bandits who seriously called him and demanded he hand over their honestly won Mercedes. In addition to reminiscing about the first Soviet IBM XT computers with four-color screens and a staggering 20-megabyte hard drive, we also touched on pressing contemporary topics. Vadim shared his expert opinion on the development of large-scale language models: why modern neural networks are merely a convenient tool, not a true replacement for a living human, and how AI invents non-existent links for serious scientific papers. We also discussed life in exile. Why Vadim chose Serbia as the ideal country to live in, how he stays in shape by playing hockey with local Serbian veterans, and why the confluence of the Sava and Danube rivers reminds him so much of Russian landscapes. Finally, we'll discuss the dark corporate side of modern platforms—how Apple unfairly banned a developer's account, permanently removing the fruits of his years of labor from the App Store. Sit back, this is the story of an incredible era! Subscribe to the channel, like it, and let us know in the comments if you've played "Field of Miracles" on MS-DOS! ___ Become a channel sponsor and you'll get access to extended versions of videos and additional content: / @rukaveshka https://boosty.to/rukaveshka One-time donation on my website (crypto, PayPal): https://rukaveshka.video/podderzhat-k... Subscribe to my Telegram: https://t.me/rukaveshka My website: https://rukaveshka.video/ ___ Timecodes: 00:00:00 Introduction: Vadim Bashurov and the phenomenon of the game "Field of Miracles" 00:02:46 How games were created in the secret Arzamas-16 (Sarov) 00:05:23 Comtrade's luxurious IT campus in Belgrade 00:08:48 Artificial Intelligence: Revolution or Just an Illusion? 00:11:36 Yakubovich's Drawing from Pixels from the "SpeedInfo" Newspaper 00:13:54 The First IBM XT Computers and Five-Block Tetris 00:30:40 Meeting with Yakubovich: Why the TV Show Creators Wanted to Sue 00:33:18 A Real Phone Number in the Game: Calls from Bandits Behind a Mercedes 00:37:05 Moving to Serbia, Living in Novi Sad and Belgrade 00:44:36 Surrealism of the 90s: Calculating Nuclear Bombs and Working for Intel 01:02:26 Blocking from the Apple App Store and the Fight Against the Corporate Machine 01:08:33 The Free Era of the 90s: Key Lessons and Conclusions
