Moldy Gameplay: Resident Evil 5: Jill (Battle suit) Campaign [Veteran, Mercenary load-out, Mod]

Thanks to mods (below) and a whole lot of persistence, here is Matt's full RE5 campaign run using Jill Valentine's Battle suit Mercenary load-out and costume. My Rules: Veteran difficulty No merchant- I mean no buying anything between chapters. No storage box: your limited to the 9*2 character inventory slots Unusable ammo can be swapped for usable ammo via mod (A full box of X = a full box of Y) at chapter breaks Maximize kill count! Mod list (A little long because several broke, were replaced, etc. during my playtime): Resident Evil 5 Gold Edition Trainer (Removed; Was here: http://residentevilmodding.boards.net... ) Chapter 6-1: Ship Deck Majini with a key-card fix (http://residentevilmodding.boards.net...) Resident Evil 5 Inventory Editor by gir489 (https://fearlessrevolution.com/viewto...) (   • How to use Resident Evil 5 Inventory Editor   ) Reclaimer Shawns RE5 Trainer (https://www.xboxchaos.com/topic/5245-... ) Resident Evil 5 GE Ultimate Trainer by Raz0r & Dante (https://www.nexusmods.com/residentevi...) Some mod bugs and notes (Spoilers): The character swap mod offered a choice: good gameplay but glitchy cut scenes, or glitchy gameplay and less-glitchy cut scenes. Being a perfectionist, I edited together the best of both whenever possible. This means some QTE gameplay won't show button prompts. In glitchy cut-scenes, sheva and jill's heads clip through each other. In less glitchy cut scenes, Wesker has a very raised eyebrow, and sometimes an unhinged jaw. Jill's hat sometimes glitches into face. Characters who do not have partner AI implemented (cannot normally be an AI partner) will not perform partner melee moves Ch 5-2: Non-Sheva female characters will hold and fire the flamethrower backwards Ch 5-3: Non-Chris AI partners will not “entreat” Jill. Ch 6-1: There is/was a bug where an enemy with a required key would get stuck on top of the crane where you could not kill him. The "Chapter 6-1: Ship Deck Majini with a key-card fix" mod fixes this by spawning him in one of the nearby open containers. Ch 6-3: In volcano, non-Chris male AI characters will not run away from Wesker after being separated from you, which leads to their instant death; Only workaround is to swap them back to a Chris temporarily; Some of the volcano cut-scenes auto-skip when not playing as Chris & Sheva; Non-Chris male AI characters will not restrain Wesker for QTE kill. Is it my imagination, or is the male AI worse than the female AI? General Disclaimer: MoldyCrowProductions does not own, nor is affiliated with any of the owners of the IPs of the games we play. We do, however, own MoldyCrowProductions, and our commentaries. The opinions of the hosts are solely their own, and do not necessarily reflect anyone else's. So feel free to disagree.

Moldy Gameplay: Resident Evil 5: Sheva (BSAA) Campaign [Veteran, Mercenary load-out, Mod]
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Moldy Gameplay: Resident Evil 5: Sheva (BSAA) Campaign [Veteran, Mercenary load-out, Mod]

Resident Evil 5 - ALL WESKER BOSS FIGHTS (Professional No Damage)
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Resident Evil 5 - ALL WESKER BOSS FIGHTS (Professional No Damage)

RESIDENT EVIL THE DARKSIDE CHRONICLES Full Game Walkthrough - S Rank - No Damage - Hard
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RESIDENT EVIL THE DARKSIDE CHRONICLES Full Game Walkthrough - S Rank - No Damage - Hard

All RESIDENT EVIL 5 Weapons RANKED WORST to BEST
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All RESIDENT EVIL 5 Weapons RANKED WORST to BEST

RESIDENT EVIL 5 (PS5) PLAYTHROUGH || NO COMMENTARY || PART 1
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RESIDENT EVIL 5 (PS5) PLAYTHROUGH || NO COMMENTARY || PART 1

RE9 INSANITY Speedrun in 1:31:17
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RE9 INSANITY Speedrun in 1:31:17

[Resident Evil 5] Desperate Escape, Professional, Jill, Solo, 100%, No Save/Reset, No Damage, S Rank
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[Resident Evil 5] Desperate Escape, Professional, Jill, Solo, 100%, No Save/Reset, No Damage, S Rank

Moldy Gameplay Resident Evil 5: Rebecca Chambers (S.T.A.R.S.) Campaign [Veteran, Mod]
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Moldy Gameplay Resident Evil 5: Rebecca Chambers (S.T.A.R.S.) Campaign [Veteran, Mod]

Connor x Ironmouse - Resident Evil 5 (Part 4) | Dual POV [08/07/2021 2/2]
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Connor x Ironmouse - Resident Evil 5 (Part 4) | Dual POV [08/07/2021 2/2]

Moldy Gameplay: Resident Evil 5: Jill (BSAA) Campaign [Veteran, Mercenary load-out, Mod]
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Moldy Gameplay: Resident Evil 5: Jill (BSAA) Campaign [Veteran, Mercenary load-out, Mod]

Resident Evil Code Veronica X HD Remaster 4K/60fps | Longplay Walkthrough Gameplay No Commentary
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Resident Evil Code Veronica X HD Remaster 4K/60fps | Longplay Walkthrough Gameplay No Commentary

Resident Evil 5: Sheva Alomar [Tribal Costume] FULL CAMPAIGN WITH CUTSCENES & Infinite Ammo
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Resident Evil 5: Sheva Alomar [Tribal Costume] FULL CAMPAIGN WITH CUTSCENES & Infinite Ammo

Resident Evil: The Darkside Chronicles | FULL GAME Walkthrough [Wii] | Longplay
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Resident Evil: The Darkside Chronicles | FULL GAME Walkthrough [Wii] | Longplay

Resident Evil 2 Remake Vs Original (Comparison Full Game)
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Resident Evil 2 Remake Vs Original (Comparison Full Game)

[Resident Evil 5] Lost in Nightmares, Jill, Solo, Professional, 100%, No Save/Reset No Damage S Rank
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[Resident Evil 5] Lost in Nightmares, Jill, Solo, Professional, 100%, No Save/Reset No Damage S Rank

EVIL Jill Valentine Vs Chris Redfield Fight Scene FULL BATTLE - Resident Evil 5
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EVIL Jill Valentine Vs Chris Redfield Fight Scene FULL BATTLE - Resident Evil 5

Longplay of Resident Evil 2 (1998)
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Longplay of Resident Evil 2 (1998)

Can You Beat RE9's Hardest Mod WITHOUT Dying?
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Can You Beat RE9's Hardest Mod WITHOUT Dying?

Resident Evil Code: Veronica X HD cutscenes
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Resident Evil Code: Veronica X HD cutscenes

Resident Evil 5 GE with Natural Colors Reshade & Optimal FoV (Sheva Alomar) - Playthrough Gameplay
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Resident Evil 5 GE with Natural Colors Reshade & Optimal FoV (Sheva Alomar) - Playthrough Gameplay