Ultimate Guide to Train Networks in Captain of Industry! (Update 4.1)

👉 Learnt something? Let me know, like, subscribe, and check out my other videos! Update 4.1 brought lots of QOL news, but also brand new Mechanics for trains. In this video, you'll learn everything about the new Train Networks, and we will set up one from scratch! Let me know in the comments how it's going in your save! Captain of Industry is a game by MaFi Games that tasks you with leading a stranded crew to build a sprawling industrial empire on a deserted island. You'll navigate deep logistical challenges by mining raw resources, designing intricate automated supply chains, and managing the delicate balance of your colony's needs. From massive terraforming projects to advanced chemical processing and eventual space flight, every machine you build is a step toward global industrial dominance. If you love complex production chains, massive terraforming projects, and deep logistics management, you’re in the right place. == CHAPTERS == 00:00 Train Networks Intro 00:35 How it works 02:12 Train and Module length considerations 05:00 Station Design 09:08 Setting up basic Infrastructure 14:50 Configuring Loading & Unloading Stations 16:10 Connected Storages 18:15 Train Limit 21:40 Setting up the Network 22:10 Running Trains! (Basic) 23:20 Sequential Loading (Space considerations) 24:05 Too many trains! 24:40 Waiting Bays Explanation and Setup 28:29 More than one material 29:45 Throughput on Stations 34:35 Fueling Station(s) 38:38 Mixed Length trains & Types 39:45 Station Module Balancing Limits 42:45 Outro == SOCIALS == Patreon:   / flowengineer   Twitch:   / flowengineer   Contact: [email protected] == RESOURCES == Game Website: https://store.steampowered.com/app/15... ==VIDEO TITLE(S)== Ultimate Guide to Train Networks in Captain of Industry! (Update 4.1) #CaptainOfIndustry #CoI #Update4 #CityBuilder #Simulation #Logistics