Daytime Empress of Light No Hit | Terraria Calamity Death Mode
Attempts: 1333 Difficulty: 10/10 Enjoyment: 8/10 By far the hardest bossfight in death mode and harder than any regular Infernum boss in my opinion. The daytime version just amps up everything to eleven compared to the basic version. When I tested out the regular version, it felt as though it was running at half speed. The amount of projectiles you have to dodge in the final phase gets to absurd numbers. The hardest part of the fight is definitely how fast paced it is along with some of the projectiles having some wonky hit boxes. This bossfight was definitely my favorite out of the death mode bosses, but there was still a few issues with it. The speed of the fight causes my biggest issue: some of the attack combos it can create are slightly unfair. Since the attacks transition so fast compared to the regular of vanilla version, there are many instance where one attack overlaps with two or even three attacks. This is most evident with the everlasting rainbows, which proved to be one of the things I died most often to. The worst attack combo in my opinion was the trio of everlasting rainbow, prismatic bolts, and finally the sun dance. There were some other really hard attack combos, but I managed to find a way to do them reliably. A small nitpick I have with the fight is how the everlasting rainbows from phase 1 can ruin your transition into phase 2. This bossfight overall is pretty fun in my opinion and has definitely best tested my ability to not only deal with projectiles, but a a quick reaction time. I hope this is the hardest bossfight I have to face in this journey, although enraged providence might prove to be quite a challenge. I am following the basic No Hit rules along with the following restrictions: 1. Only summons may be used during the bossfights. 2. No rage or adrenaline. 3. All bossfight have to be at least double the mnl (minimum No Hit length). 4. No dragonlens or hero's mod, which means all gear most be gained through normal means.

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