Modding Quake 2: Compiling the Source
Part 1 of the Quake 2 modding series where we create a new Pickup Item for the game! Get the source code from: https://github.com/id-Software/Quake-2 The repository for this video series: https://github.com/michaeleggers/Quak... Gamefiles are needed and can either be obtained from original CD, GOG or Steam version. The free RTX version should be sufficient, though: https://store.steampowered.com/app/10...

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Modding Quake 2: Getting the Tools

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Okay, but how does airstrafing ACTUALLY work?

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Quake II Is the Best Quake Game - This is Why

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We Asked a Former id Software Level Designer: What Makes a Good Quake Map?

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How 1999 Quake 3 Teaches Elite Software Engineering

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How One Developer Continues To Defy The Impossible

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Let's read the Quake source code

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Quake II on the PlayStation 1 is an incredible port. Here is why.

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How Quake II's BFG10K Works

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The Games Industry Is Finally Accepting Reality

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So I Reviewed the DOOM 3 Source Code..

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Let There Be Lies - Quake's source code sorcery

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A Subjective Look at Quake Source Ports

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Why I Love Quake

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Every Quake 2 (id Tech 2.5) Engine Game Ranked From Worst to Best

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Trenchbroom and Quake: Mapping on 45 Degrees

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Why did Quake (and arena shooters) die?

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The History of Quake with Tim Willits

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How Rockstar fit an entire city into PlayStation 2 memory

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