Поясняю за трассировку лучей в играх
In this video, we'll look at ray tracing, how it works, and, most importantly, how ray tracing is better than rasterization graphically, comparing different graphics technologies in games. I recommend checking out the following VK pages: Believerville (https://vk.com/believerville) Kawaii Baker (https://vk.com/kawaiipc) PC Nation (https://vk.com/pcnation911) GRAFON (https://vk.com/grafonmiltso) https://boosty.to/godray - Boost to support the channel https://t.me/godray05042016 - Grafodrocherskoe lair Music in the video: 1. Tuff Data - Vans in Japan 2. KC4K - Lost Empire I'm on Steam - https://steamcommunity.com/id/kraken_... I'm on the Epic Games Store - Kraken_078 https://www.donationalerts.com/r/godray - financial support #RTX #raytracing #nvidia

Поясняю за трассировку и методы создания отражений в играх

In-Game Graphics: The Impact of Settings on Performance and Quality

NO ONE UNDERSTOOD THE STEAM MACHINE

AMD VIDEO CARDS ARE SHIT

You didn't understand DLSS 1.0.

We Built our BASE in the most BEAUTIFUL SPOT in RUST..

EXPLAINING THE API (DirectX, Vulkan, Metal, etc.)

THE COLLAPSE OF THE GERMAN AUTO INDUSTRY

Апскейл в играх и сравнение разных методов || FSR, DLSS, TAAU, TSR

DOOM: The Dark Ages - Ray Tracing Has Brought Us Again

HOW LIGHT IN GAMES WAS ORIGINAL | PART 1

EXPLAINING UPSCALING AND ANTI-ALIASING | XeSS, DLSS, FSR, TAA, etc.
![Diese Schwert ist LEGENDÄR | Gothic 1 Remake | 038 [UHD]](https://i.ytimg.com/vi/cBabPkvnxYU/hqdefault.jpg?sqp=-oaymwEjCNACELwBSFryq4qpAxUIARUAAAAAGAElAADIQj0AgKJDeAE=&rs=AOn4CLDlcxXWy-z8yESdpqaUj-lfcKkqOw)
Diese Schwert ist LEGENDÄR | Gothic 1 Remake | 038 [UHD]

WHY ARE SHADERS COMPILED?

КАК ГЕЙБ НАГНУЛ ВСЮ ИНДУСТРИЮ. ДВАЖДЫ | История VALVE

Why are French cars the most UNUSUAL in the world?

Resident Evil: Requiem - Pathfinding is now a BASE!

I PLAYED 1V1, 2V2, AND 5V5 TOURNAMENTS FOR 30 DAYS - HOW MUCH DID I EARN? CS2

Обсессия - ТРЕШ ОБЗОР на фильм

