Как не тратить лишнее время в рисовании

Playrix artist openings: https://plrx.me/Kf59QRirZZ Marketing Creatives openings at Playrix: https://plrx.me/32IWr0FzvQ Social media promotion. FEBRUARY, TERMS: https://bit.ly/3DTFOrc Our Telegram channel: https://t.me/cgspeaks 00:00 Introduction 00:31 Why artists take so long to draw 01:24 Drawing stages and their progression 02:37 How CG schools create "false confidence" 03:27 Creating a technical drawing scheme 05:45 Opening for CG artists 06:39 Technique for progressive complexity Today we'll discuss a pressing issue: how to avoid wasting unnecessary time in drawing, and in any creative process in general. Let's figure out how to create your most effective pipeline and draw better. How to draw a face:    • КАК РИСОВАТЬ ЛИЦО ПОД ЛЮБЫМ УГЛОМ?   How to draw hair:    • КАК РИСОВАТЬ ВОЛОСЫ? Урок рисования для на...   How to draw hands:    • КАК РИСОВАТЬ РУКИ? Уроки рисования для нач...   How to draw a mouth and lips:    • КАК НАРИСОВАТЬ КРАСИВЫЕ ГУБЫ И РОТ.   ————————————————————— For collaboration inquiries: [email protected] ————————————————————— P.S. Don't forget that channel activity depends on likes and comments! So if you want to help us, you know what to do ;) Hello! If you're new to our channel, let's get acquainted. We are the CGSpeak channel, and we are two enthusiasts - Alisa and Alexey. We publish drawing lessons for beginners, as well as materials on learning to draw. If you're just starting out in digital graphics, taking your first steps in CG, and are interested in Photoshop for beginners, then sit back and watch the videos. We have tons of materials on drawing on a tablet, and we'll tell you everything about drawing in Photoshop. Forget about online drawing lessons and don't ask the question "how to learn to draw?" - you can find all the materials you need for free here. We also publish lessons on 3D and animation. It doesn't matter whether you use Krita, SAI, or Illustrator. 2D artist. CG Sketches & Art #cgspeak #how_to_save_time_in_drawing #drawing #how_to_draw_better