Fusion 360 Form Mastery - Part 20 - Bridging Multiple Form Bodies Together
In this video we will discuss how to bridge 3 form bodies together and add/remove edges to help control edge flow. This process takes a lot of time and you will find yourself adding and removing edges a lot until you are happy with the design. Some things to consider: Try to maintain 4 sides whenever possible. Triangles are usually better than 5 sided polygons Look to maintain a nice flow of edges on the design Don't be afraid to delete and try again. Here is the dataset after the video. https://a360.co/3tdnvea I ended up doing a little more work on the patch layout and adding symmetry.

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Fusion 360 Form Mastery - Part 21 - Associative Match Forms Tool #Fusion360

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Surface Mastery Part 15 | Creating an Intake Vent with Surfacing #fusion360

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Fusion 360 Form Mastery - Part 1 - How to Create a Form Body #Fusion360 #Tsplines #Forms

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Fusion 360 Form Mastery - Part 18 - Applying our Knowledge to Model Hard and Soft Details #Fusion360

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My 5 General Rules to Freeform Modeling in Fusion

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Fusion 360 Form Mastery - Part 16 - Mastering Edge Insertion and Edge Control

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Model a Fan Blade & Excite Your Customers — Fusion 360 — And Your Comments & Questions— #LarsLive 62

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Fusion 360 Form Mastery - Part 5 - Edge Flow and Controlling Bevels #Fusion360 #Tsplines #Forms

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Surface Mastery Part 16 - How To Create A Complex Handle With Fading Details #fusion360

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Fusion 360 Live - Emboss like a Boss & other enhancements

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Surface Modeling with Fusion 360

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Surface Mastery Part 1 - Loft Vs Patch for Blended Edges | How to Identify a Good vs Bad Surface

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Learn Fusion 360 Rib Tool – Faster & Stronger Designs with Less Effort

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Fusion 360 | Surface Blending Exercise

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Topology With T-Splines In Fusion 360

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How would you model this?

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What Happened to the Cox .049? | The Engine That Couldn’t Survive Modern Childhood

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What's the right way to design in Fusion?

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