How Are Guilty Gear -Strive- Characters Made? | Presented By PlayStation Tournaments

We visited the team at Arc System Works to learn about their process for creating characters for Guilty Gear Strive on the latest episode of Behind the Frames Your favorite fighting games. A global stage. Exclusive rewards. There's only one place for it all. Start your journey with PlayStation Tournaments today. https://www.playstation.com/en-us/tou... Produced by Minseok Cho Edited by "Nervous" Nick Cramer Translation and interpretation by Phillip Kieu and Kaori Horiuchi 00:00 First Steps 02:24 Processes throughout Guilty Gear games 04:30 Working between 2D and 3D 05:30 Asuka's Design 06:16 How to make 3D models look 2D 08:49 Venom 10:02 Battle Mechanics 13:14 Changes brought to Strive 18:41 Animations 19:54 Character Design and Music 20:59 25 Years Since the first Guilty Gear