DCS World Mission Editor Laser Designation Scripting
When you need a Laser Designation from Point A to Point B that just works then you need to use scripting to get it to work. Thankfully it's easy to create designations to drop ordinance on using the trigger system and the Do Script Action. The Scripting is as follows: Variable = Unit.getByName('Unit Name') Sets unit up as a variable that the scripting engine can work with. Laser Name = Spot.createLaser(Variable of Laser Source, {x = 0, y = 0, z = 0}, Variable of Target:getPoint() , Laser Code) Laser designation on a unit. :get Point() gets the location data of the unit in the variable before it. Laser Name = Spot.createLaser(Variable of Laser Source, {x = 0, y = 0, z = 0}, {x =, y = , z = }, Laser Code) Laser designation on a spot on the map. X and Z values are found in the CCS coordinate system when you mouse over the point. Y value is altitude above sea level in meters. Laser Name:destroy() -Removes the laser with the laser name before the function.
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PINK & ORANGE GRADIENT IN HD [3 HOURS]

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