Clean Architecture in .NET 10 - Master the Domain Layer with DDD
Learn how to implement the core Domain Layer for your next enterprise application using modern C# and Domain-Driven Design (DDD) principles! We walk through modelling a football league application structure, focusing on the tactical patterns that ensure high encapsulation and maintainability. -------------------------------------------------------------- š” What Youāll Learn -------------------------------------------------------------- āļø Setting up the domain project structure using Aggregates. āļø Defining Entities using unique IDs āļø Creating Value Objects using C# records āļø Applying factory methods to ensure Value Objects are always instantiated in a valid state. āļø Modeling the Club Aggregate Root, encapsulating related entities This video is perfect for beginner and intermediate developers looking to master the foundational structure of clean, professional software. -------------------------------------------------------------- ā¬ļø Download Source Code -------------------------------------------------------------- https://github.com/ezzylearning/Clean... -------------------------------------------------------------- š· Tags -------------------------------------------------------------- #CleanArchitecture #DDD #DomainDrivenDesign #DotNetTutorial #CSharp #DomainLayer #SoftwareDesign #ValueObjects #Aggregates #AggregateRoot #MarkerInterface #Entities ------------------------------------------------------------------------- š° Other Videos on Clean Architecture ------------------------------------------------------------------------- ā”ļø Clean Architecture ā Your Roadmap to Truly Scalable Apps Ā Ā Ā ā¢Ā TheĀ Beginner'sĀ GuideĀ toĀ CleanĀ ArchitectureĀ Ā ā”ļø Clean Architecture Project Setup From Scratch With .NET 10 Ā Ā Ā ā¢Ā CleanĀ ArchitectureĀ ProjectĀ SetupĀ FromĀ Scra...Ā Ā -------------------------------------------------------------- š Follow Us -------------------------------------------------------------- š° Blog ā https://www.ezzylearning.net š YouTube ā Ā Ā Ā /Ā @ezzylearningofficialĀ Ā š TikTok ā Ā Ā /Ā ezzylearningĀ Ā š Github ā https://github.com/ezzylearning š LinkedIn ā Ā Ā /Ā ezzylearningĀ Ā š Twitter ā Ā Ā /Ā ezzylearningĀ Ā š Facebook ā Ā Ā /Ā ezzylearningĀ Ā š Instagram ā Ā Ā /Ā ezzylearningĀ Ā š Pinterest ā Ā Ā /Ā ezzylearningĀ Ā -------------------------------------------------------------- ā± Chapters -------------------------------------------------------------- ā± 00:00: Introduction ā± 00:29: What will you learn? ā± 01:00: What is an Entity? ā± 01:19: What is a Value Object? ā± 01:39: What is an Aggregate? ā± 02:04: What is an Aggregate Root? ā± 02:50: Coding Demo ā± 03:02: What is a Marker Interface? ā± 05:35: Implementing a Club Aggregate Root ā± 07:17: Implementing first Value Object ā± 07:30: Why C# Records are suitable as Value Objects? ā± 14:14: Implementing a Stadium Aggregate Root ā± 15:27: What is Shared Kernal? ā± 15:45: Implementing a Player Aggregate Root ā± 18:07: Implementing a StaffMember Entity ā± 19:16: Call to Action

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