Quickly Creating Towns & Characters for my RPG | Circle of Orion - Devlog #4

#ue5 #UnrealEngine #gamedev #indiedev #jrpg Development continues on Circle of Orion, my turn-based JRPG made in Unreal Engine 5. This time I demonstrate how I use Townscaper, Vroid, and Novel AI to quickly create lots of placeholder content for my game! Check out our game, The Fantastic Kitty Rue: https://store.steampowered.com/app/21... Check out Knightwatch:    / hydrogamingoriginal   Support me and get my Unreal Engine assets: https://www.unrealengine.com/marketpl... Follow my work: https://solo.to/caiusnelson