Making Particles Move! | Niagara [UE4/UE5]
Hey all, today we're looking at adding an initial velocity to particles! In this video we learn about randomizing velocities, adding velocity in particular shapes and adding velocity from specific points! ------------------------------ Discord: / discord YouTube: / prismaticadev Twitch: / prismaticadev Patreon: / prismaticadev Twitter: / prismaticadev ------------------------------ Computer Specs: Ryzen 3900x 12-core CPU MSI Geforce RTX 2080 Super 64GB Corsair RAM One of those fancy nvme m.2 SSD's Programs of choice: Unreal Engine 4 - (Game Dev) Blender 2.8 - (Animation and Modelling) OBS - (Video/screen capture) Davinci Resolve - (Video editing) Adobe Photoshop - (Graphics and Texturing) Quixel Mixer - (Texturing) ProTools 11 - (Compositions and mixing) OldSchool Runescape - (Chillax time) Filmed using: Sony A7s2 body Sony 24-70mm f/2.8 GM lens Yonguo YN360 LED's for colour Yongnuo YN760 chip LED w/ Godox softbox for key My lovely cats names are Boycat, Girlcat and Ladycat :)
![Applying Particle Forces | Niagara [UE4/UE5]](https://i.ytimg.com/vi/IOY0yiEvV8s/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLC2Br6wJK4EkxLvFVls_9W1cm0iLA&usqp=CCY)
Applying Particle Forces | Niagara [UE4/UE5]

Niagara Fluids Smoke Portal VFX Tutorial in Unreal Engine 5 | Real-Time Simulation | RedefineFX
![Niagara Collisions | Niagara [UE5]](https://i.ytimg.com/vi/vVuHxl7w2bA/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLAW18RJ2xRkvZ7SNS8_UYgGr0tCOg&usqp=CCY)
Niagara Collisions | Niagara [UE5]

Unreal Engine - The End of an Era - Blueprints & Actors Going Away?!?!

Intro to Niagara FX - Making Particle Systems in Unreal Engine
![Intro to Niagara Particles [UE4/UE5]](https://i.ytimg.com/vi/04k9JDx-KTM/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLAaKLFZo50XeuK60BZO4Fji0PMJCA&usqp=CCY)
Intro to Niagara Particles [UE4/UE5]

I Was Right About AI

Niagara Fluids Beginner Tutorial: Cryogenic Smoke VFX in Unreal Engine 5.3 | RedefineFX
![All Particle Spawners | Niagara [UE4/UE5]](https://i.ytimg.com/vi/JepePaqD7-Y/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLAA3LIYHRs2deVFQHB-B0bzzcr2dQ&usqp=CCY)
All Particle Spawners | Niagara [UE4/UE5]

UE5 Niagara in 300 Seconds

Die FIFA ist so ein Fiebertraum

What If Frying Pans Were Made Of Salt?
![Distance Fields (Part 1) | 5-Minute Materials [UE4/UE5]](https://i.ytimg.com/vi/yzvq8aonDYQ/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLD7cdxIfAMMSc8CjcN_EkdC-VoMyA&usqp=CCY)
Distance Fields (Part 1) | 5-Minute Materials [UE4/UE5]
![Intro to Custom Niagara Modules [UE5]](https://i.ytimg.com/vi/QCWrRjTdAmI/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLD_tIPRYSSzWZkDQ7sAmGhnpgg2Zg&usqp=CCY)
Intro to Custom Niagara Modules [UE5]

Simulating Large Crowds In Niagara | Unreal Engine

UE4 - Tutorial - Niagara Mesh Particles

How I Quickly Create 3D Environments in Unreal Engine 5 | FULL WORKFLOW
![The Fresnel Node | 5-Minute Materials [UE4]](https://i.ytimg.com/vi/YCHelilKhzg/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLCAabJoMcWN6oMmtYIyjHX3WA9dYA&usqp=CCY)
The Fresnel Node | 5-Minute Materials [UE4]
![Advanced Cel-Shader in UE4 & UE5 [Prismati-Cel Part 1]](https://i.ytimg.com/vi/RkFwe7JI8R8/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLDZizXmcKqv6DzWEbkSQ5NEN6aPfw&usqp=CCY)
Advanced Cel-Shader in UE4 & UE5 [Prismati-Cel Part 1]
![Niagara Parameter Collection [UE5]](https://i.ytimg.com/vi/ODEdZsRsqPg/hqdefault.jpg?sqp=-oaymwEnCNACELwBSFryq4qpAxkIARUAAAAAGAElAADIQj0AgKJDeAG4AvMY&rs=AOn4CLDst4DD83ej33uoXkRilcmH24QHeQ&usqp=CCY)
