Interaction SDK VR Rigs With Hands And Controllers - Interaction SDK #3

In today’s video we will be looking at what is required to get Hand Interaction Rigs setup including differences between using a Interaction SDK Rig with controller support versus a Rig with Hands or using a Controller that renders Hands with poke and grab interactions. 📢 Meta Interaction SDK Features covered today: 📌 Hand Interactors such as Hand Poke and Hand Grab Interactors 📌 Synthetic Hands for Controllers and Hand Tracking 📌 Grab Strength Indicator for Controllers and Hand Tracking 📌 Poke Interactables 📌 Grab Interactables 📌 Automatic Toggle of Controllers vs Hand Tracking 🥽 Download Oculus Integration from: https://assetstore.unity.com/packages... 📌 Support me in Patreon to get access to source code and much more !   / dilmerv   👉 Watch Oculus Hand Pose Recorder video to learn how to record hand poses during grab interactions:    • Oculus Hand Pose Recorder Is Here (Full Un...   🔔 Subscribe to avoid missing future XR Videos:    / dilmerv   📌 Get XR & game development tips from me in Twitter   / dilmerv   🥽 Learn & Get my XR Training from: https://www.learnxr.io 👉 My Blog / 🔥 Newsletter (Subscribe to get up to date XR news) https://blog.learnxr.io #xr #metaverse #unity