Myth Wizlocke - ATTEMPT 8 - This is the run - Why do we fall?

DONATIONS: https://streamlabs.com/zeritt JOIN DISCORD:   / discord   Channel members are cool, become one so you can fit in. Rules for First Arc: 1. If you die or flee, it's game over. 2. No Bazaar No Crafting 3. No Side Quests 4. No Shared Bank 5. No Pet Breeding 6. No Crown Shop 7. No Gardening, No Fishing, 8. No Intentional Farming for gear 9. You Must level lock at the start of each world, (Wizard City = 5, Krok = 10, Marley = 22, Mooshu = 28, Dragonspyre 36) you can unlevel lock after the final boss of each world, but you must relock before starting the next. 10. Solo everything 11. No E-Girl Begging 12. No Housing tours 13. No Polymorphs 14. No Sideworlds 15. No Archmastery 16. After reconciling our differences Chief Keef has been reinstated in the wizlocke Rules List For SECOND Arc: START USING LEVEL 50 ELIXIR MUST SPIN WHEEL OF ALL 7 SCHOOLS 1. If you die or flee, it's game over. 2. Buying Gear from the Bazaar Is Not Allowed; everything else can be bought from the bazaar. INTENTIONAL GEAR FARMING IS BANNED. CAN ONLY RUN EACH DUNGEON ONCE. CRAFTING IS ALLOWED AS LONG AS OTHER RULES ARE NOT BROKEN! 3. Side Quests are allowed, but overleveling the level cap is a loss! 4. No Shared Bank 5. Pet Hatching is not allowed! 6. No Crown Shop! 7. Gardening and Fishing Not Allowed 8. Side Dungeons are ALLOWED BUT MAY ONLY BE RUN ONCE TO COMPLETE SIDEQUEST 9. Level lock 10 new levels per world starting at 50 (Celestia level lock = 50, Zafaria = 60, Avalon = 70, Azteca = 80, Khrysalis = 90) 10. Solo everything 11. No E-Girl Begging 12. Housing tours and Player Ports are banned 13. No Polymorphs 14. Sideworlds ALLOWED same as side quests, where over leveling level cap is still a loss 15. Archmastery ALLOWED