F2P Genshin Impact | No Longer Chasing Fearless Stygian | Menacing Clear

Hello Dear Trailblazers and Fellow Travelers! The previous Stygian Onslaught was the moment I finally accepted that I don't need to chase Fearless difficulty every rotation. This Stygian proves it was the right descision. Maybe it would be different if I owned all the latest Lunar and Hexerei characters, signature weapons, and a few extra constellations, but as an F2P player, there comes a point where the time, effort, and investment required simply stop being worth it. I'd rather spend my time enjoying the game than spending hours trying to squeeze out another few percent of damage against bosses with enormous HP pools. So this time I settled for a Menacing clear, and honestly, I'm perfectly happy with that. I still enjoy challenging content, but Stygian Onslaught increasingly feels designed around very specific teams and very high investment levels. If future rotations become more favorable to my roster, I'll gladly try Fearless again. Until then, Menacing is good enough for me. After all, I'd rather spend my money on travel, family, and real-life adventures than on chasing a few more stars in a game. Have fun watching this showcase! Question of the day: Do you still enjoy pushing for Fearless difficulty, or have you also reached the point where Menacing is enough? 🤔 Timestamps: 00:00 Glacial Wolf 02:19 Hydro Tulpa 04:14 The Open-Eyed 06:00 Team 1 Builds 06:56 Team 2 Builds 07:51 Team 3 Builds