SF6: Ed Guide - Optimized Essentials
As of recording this, this is guide largely covers a lot of the essentials parts of playing Ed, while also aiming to be as optimal as we currently know. It is, however, early days so what is optimal now may not be in the coming weeks/months. I'll be sure to update further with new stuff. Follow me on twitter for more Ed stuff - / nezskillerqueen 00:00 Introduction 01:00 Heavy Blitz and knockdown pressure 04:21 Meterless combos 10:58 Metered combos 14:27 Stun combo 15:27 Drive Impact combos 16:58 Reversal punish combo 17:53 Punish Counter flicker combos 18:39 Level 2 combos 20:28 Corner safe jumps 22:05 Meaty fireballs 24:00 Corner throw mix-ups 27:59 Post-level 3 pressure 28:47 Stopping Drive Rush in neutral 32:43 Extra tips and tools

SF6: Ed - Combo Guide - The Out-Boxer's Bible (Some routes changed - read description)

Anybody can be Good at Fighting Games, like Genuinely

SF6 🤜 DOGURA (#9 Ranked Ingrid) vs CHRIS WONG (#2 Ranked Terry) 🤛 SF6 High Level Gameplay

This Is How You Play Ed in Street Fighter 6

SF6 - My Explanation of Footsies - Neutral Guide

Why ED Is My New Main

SF6: Ed - Guide - Advanced Anti-Zoning Theory

Exploring ED's unique pressure

How to mash like the Pros in Street Fighter 6

I can't afford to fumble this CPT tournament

How to Be Good at Any Fighting Game (I Swear)

SF6 ▰ PROBLEM X (#1 Ranked Alex) vs BROSKI (#2 Ranked A.K.I.) ▰ High Level Gameplay

One point away

SF6: Guide - How to Single Hit Confirm

SF6 ▰ HIKARU (#1 Ranked A.K.I.) vs TACHIKAWA (#1 Ranked Ed) ▰ High Level Gameplay

How To Have An UNBREAKABLE DEFENSE!

SF6: Ed - Unique Strengths - Drive Gauge Management

SF6: Ed - Guide - Level 2: Making Manual Timing Practical (Outdated - Watch the New Version)

The Practice Routine That Took Him from 1400 to 2240 MR (Translated)

