Burnout 3: Takedown (No Contact Run) (Europe - Alpine) (Attempt Compilation 7-2) (Notes Below)

00:40:45 - 00:42:15 My most notable attempt. I have learned a few tricks to move more effectively. When you make the turn into the toll gate at 26-31 seconds in, steering inwards and then drifting slightly towards the end gives you more control; it's more consistent then trying to drift through the entire turn. On the turn at 38-42 seconds in, you should slow down and then immediately boost while moving right to control your drift; mind your speed as you turn onto the road that leads into traffic: minimize drifting on the second turn. Alpine isn't awful to do this challenge on, but from here on, the visuals are probably your biggest challenge; the snow and traffic lines are very bright, and that can hide oncoming traffic, especially since they drive with their lights on: I'd love Alpine more if I didn't need to look ahead and be more careful because of getting blinded on the second half. I'm sorry if I didn't convey myself clearly in these notes; explaining them myself isn't easy, but I still think they're important.