EasyRigCgi - Advanced Ribbon Tool - rigging maya

EasyRigCgi - Advanced Ribbon Tool - rigging maya Description AdvancedRibbonTool Adjust parameters to create multiple type of an advanced ribbon system.     • Controls :  1 main + 3 global + 2 to 20 local     • Joints : one for eatch local controls     ----------------------------------     • adjust system name     • adjust sublayer controls number     • adjust controls size, offset and colors     • adjust joints size      • Pyside / Python Usage and Example     _Run the AdvancedRibbonTool procedure in the command line      _adjust name and parameters      _select two locators     _create rig Enjoy ! --------------------------------------------------------------------- Autodesk maya Tool and formation Rig : https://gaellang.com/easyrigcgi Website pro : https://gaellang.com/ --------------------------------------------------------------------- Réseaux sociaux : EasyRgiCGI :   / easyrigcgi     / easyrigcgi   --------------------------------------------------------------------- mayatounreal, mayaunrealanimation, mayaanimationtounreal, unrealengineanimation, exportanimationtounreal, characteranimationinunreal, mayagameengineanimation, mayaanimation, unrealanimation, ue5, mayatoue5, ue5animation, ue5animationtutorial, mayagameanimation, gameanimationtutorial, mayatoue, anim, 3d, AdvancedFacialRig, Rigging, Maya, 3DRigs, MayaAnimation, UnrealEngine, AnimationArtists, CGI, VirtualProduction, CharacterAnimation, MayaMaster, RiggingArtist, CGIProduction, AnimationStudio, 3DSoftware, 3D, AnimationCommunity, TechnicalAnimation